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Messages - choopa

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1
You can build your own version for linux. www.github.com/AlexAUT/kroniax

Thank you very much!

well I'm not very familiar with cmake, I've just compile it myself:

g++ -c -std=c++0x -I$SFML_DIR/include Main.cpp
# idem for all the src files
g++ -L$SFML_DIR/lib -lsfml-system -lsfml-window -lsfml-graphics -lsfml-network -lsfml-audio  *.o */*.o */*/*.o -o kroniax
 

The difficulty is better for my low skills now :)
I've finished level 1 and 2, but won't go further tonight because I feel tired.
I like the colors that changes at each level,
I find the trace quite disturbing the way it's currently drawn, maybe a line instead of circles would be better i think
but this is a nice idea it's indeed a help to succeed where we didn't at the previous play
selecting the level is not order from 1, at the beginning the default one is 9

now it's start when the user press a key, I prefered the previous one, when it's after 5 seconds, it's create like some kind of feeling ("ho, I have to be ready") but with the 5 sec one, maybe a count down 5..4..3..2..1 would increase this feeling.

sometimes we need to press 'return' and sometimes it's 'space' I would prefer the same key all the time,
also in the options i was searching to use another key than 'space' to bind the control of the ship.
maybe also allow mouse clic.

Anyway these are only small details, I like it!

2
OK i tested the link on a few pc´s and it worked everytime. But i have a second downloadlink : http://www10.zippyshare.com/v/28262853/file.html

With Kroniax_0.5.2 on wine I get the following error:
couldn't find the level data

3
pls try the new download link http://www.indiedb.com/games/kroniax/downloads/kroniax-052 it links to the newest version 0.5.2.

I get:

The file you have selected (Kroniax_0.5.2.rar) is not available via any mirrors.

4
I don't think it has changed. Just make sure that the application running via wine has access to the directories that come with Kroniax.

what changed is that there is an installer

Afaik a Linux version is in development, so no need for wine in the future. ;)

This is not always good news.
For example Harvest's Linux version is not build correctly.
If you're doing closed sources you should link all the libs statically.
Which means that you should first build your own static versions of the libs used, because usually as far as I know Linux distros provide dynamic libs.

Very often I'm more lucky with Windows binaries of indies.

About Kroniax 22d7e3a0b90a2b51cffaf388ee5e6160 I like it a lot, but the difficulty is too high.
Well Kroniax is still in heavy development and thus the levels aren't that balanced. The newer version reduce the difficulity a bit, but I only barely made it past level 4 and haven't beaten level 5 yet. ;)

I know it's in dev, I'm just giving feedback for this purpose.

Maybe several difficulties could be made (the classical "easy" / normal / hard)
Maybe some blocks could be there only in difficult mode so that some ways would be more (is "narrow" the correct word in English? / smaller).

Maybe also vary the speed, and make the collision mask smaller, sometimes I almost touch something so little lol



About Kroniax 22d7e3a0b90a2b51cffaf388ee5e6160 I like it a lot, but the difficulty is too high.

Why is it too high? The problem is i get to level9 without a misstake, because I tested all levels about 20times. And I only got feedback about the difficulty from my classmates and they managed to get until lvl 7-9.

So what is the exact problem? Is the skillgap between 2levels too high? Should I create more easy levels?

the way is too small, I can just not go through the first level.
maybe in the beta-tester version you could add infos so that we could tell you more precisly were in a given level.

People born with video games have very high gaming skills compared to other people who didn't.
I prefer the graphics of the "hard-core gamers games" rather than the "casual games", but hard-core games are far too difficult for someone as me. I can very often only go through only the 5 or 10 first minutes. (sometimes only 5, yes for real), so I'm not buying any games anymore, or very rarely because it's expensive for 10 minutes :)

But i will need some more feedback from you or maybe I will ask my female classmates ;).

or from people defined as "casual" :p
ask your grand-mother lol

I think the solution would be switchable difficulties to make everyone happy.
but with the easy level far far far more easy lol
Or maybe calling the easy level as "red fish" as some games do :)

5
A previous version of Kroniax was working just fine under wine

dunno which version, I can only say:
md5sum Kroniax.exe
22d7e3a0b90a2b51cffaf388ee5e6160  Kroniax.exe

But with Kroniax\ 0.5.2 I get the following issue:

"couldn't find the level data"

maybe you could try to load the data in the same way than you did in the previous version.


About Kroniax 22d7e3a0b90a2b51cffaf388ee5e6160 I like it a lot, but the difficulty is too high.

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