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Messages - yapshuter63

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General / Re: Compiling SFML 2.0 Program on OSX
« on: March 28, 2013, 08:14:34 pm »
Okay, I fixed it, by changing the framework, header, and library search directories. Here are a few instructions:

First, when creating the project, make sure that all the boxes are checked.

Second, change the search directories to their corresponding places in /usr.

Third, make sure your language type is set to C++ 98, and not C++11.
I suspect that compiling SFML yourself will fix the c++11 errors.

I hope this helps someone.   :D

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General / Re: Compiling SFML 2.0 Program on OSX
« on: March 27, 2013, 10:36:33 pm »
Should I change the library search path or somthing? In build settings, library search paths and framework search paths are both empty.

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General / Compiling SFML 2.0 Program on OSX
« on: March 27, 2013, 10:33:58 pm »
Hey. I am new to SFML, and I want to get started. I read the 2.0 getting started on Mac tutorial, and ran the installer. When I create the project, the SFML templates are there. When I create a project with the SFML template, all the code and images are there, but when I compile, it says that SFML/Graphics.hpp file is not found. Could someone please help me with this?

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anything