Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Ichinii

Pages: [1]
1
Network / Re: Multiplayer Game Example
« on: April 01, 2013, 12:30:27 am »
I have read that you should use udp sockets for games because they are way faster but what i don't get is how it's done in other games then. I mean are there ports which are allways opened which they use or do they use tcp sockets to send data to the client and udp to send data to the server?

2
Network / Multiplayer Game Example
« on: March 31, 2013, 07:20:17 pm »
Hello Community :)

I really enjoy working with sfml and i allready coded some stuff. Now i want to start with networking and it's really hard. I got basic stuff working like sending data from the client to the server but I if i want to send data from the server to the client then the client needs open ports. I got some more problems and it's hard finding a solution without having examples.
It would be very nice if someone could give me a sourcecode of a programm or game which handles with data by multiple clients and sends back data with sfml library.

Thanks alot :)

Pages: [1]
anything