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General / Re: Problem with constructors - game development
« on: September 10, 2015, 07:56:19 am »
my 2 cents..
I started completely noob like too.. if it was'nt for a few patient souls telling me things i could not grasp at first i would not have gotten better... so i have a idiom, i just answer the question.
i think hengad's post was just find he did'nt understand why and actually neither did i but i do now! I knew you could change value after passing in a reference but not that constructors were not triggered. And to be honest i need to go through the one good c++ book i have on kindle and read it!!!
But i say A.T.Q, just answer. the. question.
so sorry about ranting i just felt i had to..
I started completely noob like too.. if it was'nt for a few patient souls telling me things i could not grasp at first i would not have gotten better... so i have a idiom, i just answer the question.
i think hengad's post was just find he did'nt understand why and actually neither did i but i do now! I knew you could change value after passing in a reference but not that constructors were not triggered. And to be honest i need to go through the one good c++ book i have on kindle and read it!!!
But i say A.T.Q, just answer. the. question.
so sorry about ranting i just felt i had to..