Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Olysold

Pages: [1]
1
Graphics / "Cost" of setting textures
« on: July 16, 2013, 01:50:04 pm »
Hello. I was wondering, is it an expensive operation to constantly keep setting textures to a sprite? Say I have a character that shoots out textured bullets. In the construction of those bullets, would it be better to just copy a sprite that has already been textured or set a texture to the sprite on each shot? Or is there no difference whatsoever?

Pages: [1]