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Messages - starboxgames

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SFML projects / Re: Super Starbox
« on: September 20, 2014, 09:22:33 pm »
Yeah I was too lazy to add control configuration 8)
At the moment I decided to port the game to JS/HTML5 using Saltarelle Compiler. Here's some WIP:
http://starbox.ct8.pl/

It'll probably turn into a different game (more of a action platformer) because I've got some new ideas and I've added a throwing mechanic (C key).
Switching to HTML5 needed a bit of rewriting but this time I'm making sure it'll be easy to make both web & .exe versions.

2
SFML projects / Re: Super Starbox
« on: September 16, 2014, 12:43:06 pm »
@p5ych0
Thanks! The gravity seems weird probably because I've put a max speed on falling to simplify physics a bit. I think I'll need to implement smaller steps like when a character has speed 1 pixel per frame the game would do 10 checks every 0.1 pixel instead of one big one like now.

@dabbertorres
No, sorry. It's written in C# and I don't have much experience working with Linux. I'll try to upload the sources to github

[edit]
It's on github: https://github.com/starboxgames/superstarbox

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SFML projects / Super Starbox
« on: September 15, 2014, 05:26:17 pm »
Hello!
Super Starbox is a puzzle platformer in which you have to manipulate different objects in order to open and reach the exit. This is a beta demo 1.0 with 7 levels.

Download link: https://github.com/starboxgames/superstarbox/releases
Facebook page: http://on.fb.me/1qWHaqw
Github: https://github.com/starboxgames/superstarbox

Gameplay video:

Screenshots:


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