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Messages - Superman

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Window / Menu
« on: December 08, 2009, 03:32:40 pm »
I'm sorry if this has been asked before, but I can't find it.

Is there a way to create menu in sfml window? Something like File, Edit, View...


Graphics / OpenGl, SFML and fps problem :D
« on: October 07, 2009, 12:54:42 pm »
Tnx again for help... When is SFML 2 going to be published?

Graphics / OpenGl, SFML and fps problem :D
« on: October 06, 2009, 06:13:07 pm »
That is what I'm looking for, tnx... But it splits my fps in half. Is it possible that a little bit of text is so demanding?

One more thing, I'm getting an unhandled exception when using sf::String even though I'm using my font from hard drive...

Tnc for a quick response... :D

Graphics / OpenGl, SFML and fps problem :D
« on: October 06, 2009, 05:18:40 pm »
Ok, I'm using OpenGL and SFML for my 3d Scene (C++). So far I've created a simple scene and am able to walk trough it and so on... I've calculated my fps and I want to display it in my window (for example in down left corner)... I don't know how to do it. I create my RenderWindow and use it to display my OpenGL scene, and when i try to use it to display any text on it with App.Draw(Text), the whole scene is gone, and all I see in my window is text and background. Is there a way to tell sfml that I only want to display text rather than text and black background (that completly covers my scene)?

Tnx for any advice. I'm new to SFML and I'm loving it so far... :D

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