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Messages - SkyGriffin

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1
Window / Crash error with Windows Vista / Visual Studio 2008
« on: February 15, 2010, 10:00:18 pm »
In my programme, setting:

#define _HAS_ITERATOR_DEBUGGING 0

gives a crash when calling:

rendertarget::clear(const Color& FillColor = Color(0, 0, 0)).

No idea why. Removing the define seemed to fix the issue.

2
I wanted to see how it looks without antialiasing so I tried changing:
      Error = FT_Load_Char(FontFace, Charset, FT_LOAD_TARGET_NORMAL);

with:
      Error = FT_Load_Char(FontFace, Charset, FT_LOAD_TARGET_MONO);

and:
      FT_Glyph_To_Bitmap(&Glyph,FT_RENDER_MODE_NORMAL, 0, 1);

with:
      FT_Glyph_To_Bitmap(&Glyph,FT_RENDER_MODE_MONO, 0, 1);

But it doesn't work. All I get is a pixel mess where the non-antialiased text should be. Any idea why? Thanks

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