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Messages - delahee

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Feature requests / glQueries
« on: August 29, 2019, 11:04:52 pm »
Hey,

Gamedev here. I would like to teach my students to time their draw queries gpu wise, I think the lib could benefit a lot from having proper integration of glQueries with GL_TIME_ELAPSED. I believe for a maintainer it should be a couple hour challenge but as a noob user, I don't really know...

Whatcha think?

Thanks.

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anything