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Messages - sgthale

Pages: [1]
1
General / Noob question about classes
« on: December 10, 2010, 05:16:16 am »
i managed to get the sf::IntRect to work but not the sf::Image


Code: [Select]
class Frame{
    public:
        Frame(const sf::Image& image, const sf::IntRect& rect);
        sf::Image& frame_image;
        sf::IntRect frame_rect;
};
Frame::Frame(const sf::Image& image, const sf::IntRect& rect)
:    frame_image(&image)
,    frame_rect(rect)
{
}


I keep getting this error:

Invalid initialization of non-const reference of type 'sf::Image&' from a temporary of type 'const sf::Image*'|



dont know how to fix that

2
General / Noob question about classes
« on: December 10, 2010, 04:09:53 am »
yeah im still confused on how to apply that onto my code. what does "r_" mean?

3
General / Noob question about classes
« on: December 09, 2010, 06:37:34 am »
Im very new to C++ myself and i have a quick class question. So i have something like this:

Code: [Select]
class Frame{
    public:
        Frame( const sf::Image& img, const sf::IntRect& rec);
        sf::Image& frame_img;
        sf::IntRect frame_rect;
};
Frame::Frame( const sf::Image& img, const sf::IntRect& rec){
    frame_img = img&;
    frame_rect = rec;
}


But i dont know how to make it so the bottom constructor sets the values for the class´s frame_img and frame_rect

4
Graphics / Painting per pixel
« on: December 08, 2010, 12:38:49 am »
Is there any ways of painting pixels individualy with a color?

5
Graphics / Making polygons
« on: December 07, 2010, 07:24:46 pm »
woops i just updated my post. How can i split a concave to convex so i can use that?

6
Graphics / Making polygons
« on: December 07, 2010, 07:18:45 pm »
I looked at the Tutorial - Graphics - Drawing simple shapes to make filled polygons but i need it to support concave shapes so i can fill use it in my dynamic light engine. If not, how can you split the concave into convex shapes?

7
General / sfml-system.dll was not found
« on: December 07, 2010, 05:13:30 pm »
okay i got it working  :D . But is there a way so i can just go New>Project>SFML Project ? Or am i going to have to place every dll i want manually into the same place with the executable  :cry:

8
General / sfml-system.dll was not found
« on: December 07, 2010, 09:53:01 am »
ehhh i still dont understand. I want it so that i can just go New->Project->SFML project and go from there

9
General / sfml-system.dll was not found
« on: December 07, 2010, 09:30:16 am »
So i followed the tutorial from the Tutorial - Getting started - SFML and Code::Blocks (MinGW) and I keep getting this "Error starting the application since the sfml-system.dll wasnt found. Reinstalling the application can solve the problem" when i try to compile it. I dont think im installing it correctly.

 :(  :(  :(  I reinstalled 4 times and keep getting the same error[/b]

I dl latest Codeblocks, full SFML SDK and then
I followed:

Copy the SFML development files to your Code::Blocks installation directory

    * Copy SFML-x.y\include\SFML to the \include directory of your Code::Blocks installation (so that you obtain include\SFML)
    * Copy the *.a files in SFML-x.y\lib to the \lib directory of your Code::Blocks installation

HELP

Pages: [1]
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