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Messages - AlexRAwesome

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1
General discussions / A new logo for SFML
« on: July 10, 2011, 01:25:50 am »
AH! IT'S THEM GEARS AGAIN D:

I personally think that the circle offers a showcase of simplicity and speed

2
General discussions / A new logo for SFML
« on: June 19, 2011, 04:51:54 pm »
Quote from: "Groogy"
Actually the logo's that has come up now is mostly Web2.0 based I feel, especially with the colour scheme so I think it might be pretty hard to come up with something completely new. It would be something else if someone come up with a mascot for SFML or something.


A mascot?

And IMO the color scheme shouldn't limit you, and I like the web 2.0 look. It gives a great feel to it and it looks professional and plastic due to shines, such as David's logo

3
General discussions / A new logo for SFML
« on: June 17, 2011, 05:48:53 pm »
Wow! It's good, but it definitely wouldn't be on the website xD

As for the real one, it's a little too bright. And the gears. THEM GEARS :twisted:

:Mr. Green:

4
General discussions / A new logo for SFML
« on: June 16, 2011, 06:51:51 pm »
Quote from: "Nexus"
I wouldn't do that now, as other users might still come up with new logos.


Good point

Maybe we should set the deadline near SFML2's official release

5
General discussions / A new logo for SFML
« on: June 16, 2011, 06:34:55 pm »
Maybe you should make a new forum with a poll

6
General discussions / A new logo for SFML
« on: June 15, 2011, 08:25:02 pm »
Quote from: "Cpl.Bator"
'Must be compatible' is not 'must use two color', is not the same sentence.
If i'm wrong, correct me.


Look, I'm not trying to start something here but...

- Laurent clearly stated that it has to be compatible with the green AND blue theme. Not blue. Not green. But both
-You're blue is more of an aqua while the website's blue is more of a slightly grayish electric blue

7
Graphics / Paint
« on: June 15, 2011, 12:48:37 pm »
Quote from: "Laurent"
Quote
What do you mean by drawing to an image?

I mean this
Code: [Select]
sf::Image image;
sf::Sprite sprite;
image.Draw(sprite);

(it's not like this in SFML 2 but it's more obvious this way)


It kinda looks like you're drawing nothing because "sprite" does not have an image set

8
General discussions / Re: A new logo for SFML
« on: June 15, 2011, 12:39:41 pm »
Quote from: "Laurent"
Hi

When SFML was born a few years ago (I don't remember how many :lol:), I quickly "created" a logo for it, with a set of free icons found on the internet and a random font.

So I was thinking, maybe we can do better now :)

I'm not an expert at drawing logos, but I'm sure there are talented people on this forum. So if you want to give it a try, feel free to design a new logo and post it here.

There are only two conditions:
- the logo has to be under a very permissive license
- it must be compatible with the green and blue theme of the website

9
General discussions / A new logo for SFML
« on: June 15, 2011, 03:02:56 am »
I agree with Ceylo (About the preference to David's work, that is)

Cpl. Bator is pretty decent. It's the gears I don't get. Plus it's blue. Where's the green? :?

Plus it doesn't look like it would blend in with the website. Other than that, it's good

@David, perhaps you should shrink the border around the icons and borders. It gives it a weird cartoon shading feel to it

10
General discussions / A new logo for SFML
« on: June 09, 2011, 01:42:43 pm »
Wow! David did a good job on improving the logo :D
I think it looks good on the website. Idk that's just me
I kinda liked Cpt.Bator's logo. it's a little dull
Keep up the good work, everyone!

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