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Messages - Chaore

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1
SFML projects / Re: [KICKSTARTER] Mad Maze Attack
« on: October 17, 2017, 04:51:43 am »
I'm very happy to see your project in such an advanced state  ;D!

I'll certainly help you ASAP :D :D!

Good luck!



2
SFML projects / Re: Ptakopysk - C++ game prototyping framework
« on: August 15, 2014, 01:36:08 pm »
Is your IDE using SFML for the GUI Rendering?  It looks very nice!!   ;)

3
General / Re: Problem with Y-Axis on gamepad
« on: July 25, 2014, 09:27:42 pm »
My gamepad works for other games, so I'm not sure why this is causing different behavior.


Yeah, other games don't test joystick larger than or smaller than 0 like you did in your code.  ;)

Maybe something like this will work as you expected?  :)
 
Code: [Select]
joy.y_pos = sfJoystick_getAxisPosition(JOYSTICK_ID_0, sfJoystickY);
myObject.y+=joy.y_pos*0.2f;

Did you ever play Nintendo 64?  With the time controllers joystick began to be very soft.  So you can't expect to always have it to 0.  ;)

4
General discussions / Re: ConvexShape class
« on: July 23, 2014, 08:25:44 pm »
No Convexe is alright.

According to the tutorial:
Quote
Indeed, SFML is unable to draw concave shapes; if you need to draw a concave shape, you'll have to split it into multiple convex polygons (if possible).



For concave shape Thor library has a class to handle this:
http://www.bromeon.ch/libraries/thor/v2.0/doc/classthor_1_1_concave_shape.html

5
SFML projects / Re: School management simulator
« on: June 17, 2014, 01:31:33 am »
It's nice!

Keep the work going  ;D !!

I think you should put your ressources in a separate folder to keep the binary file clean.  ;)

6
SFML projects / Re: Thor 2.0
« on: May 25, 2014, 05:02:56 pm »
It was working 2 weeks ago so I expect that yes it's up to date.

7
Nice idea!  Love it !

8
SFML projects / Re: Tool: Basis
« on: July 10, 2013, 07:18:10 pm »
It's my first time with kickstarter.  I am blind or Paypal payment are not accepted :o?  We are in obligation to pay with amazonpayments?

Thank you.  Nice tool !

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