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Messages - BananaDarras

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As in SFML 1.6, you must use a sf::RenderWindow, not a sf::Window.

Thanks, I didn't know that you had to use sf::RenderWindow.

And how would you've deduced this? Did you're "intelligent" part of your IDE "tell" you this?

I am using VS2010 and it said the window.draw() didn't exist even when I tried to compile it, it ends up I had to use sf::RenderWindow instead of sf::Window. I didn't realize that  :-\

Thanks for the help.

Hi all! I was wondered how to draw sprites with SFML 2.0, as the window class does not contain a draw function like 1.6, and many tutorials for 2.0 say it does. Thanks.

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