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DotNet / Streaming audio over the network
« on: March 09, 2009, 11:23:14 am »
Hello people!
Me is a newb about using SFML and I was wondering if I could get hints on how to use this SDK on streaming audio over the network. I am planning to create a kind of conference for a buddy of mine, he wants this thing in his game.
But I am more interested in actually making those mics and headphones understand each other rather than helping my buddy Me is bad, I know.
So, anyone ready to help a non-believer?
Me is a newb about using SFML and I was wondering if I could get hints on how to use this SDK on streaming audio over the network. I am planning to create a kind of conference for a buddy of mine, he wants this thing in his game.
But I am more interested in actually making those mics and headphones understand each other rather than helping my buddy Me is bad, I know.
So, anyone ready to help a non-believer?