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Topics - notnowlewis

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Graphics / Transforming a sprite with a 3x3 matrix - where to start?
« on: July 08, 2013, 10:58:50 am »
I have no idea how the values in a 3x3 matrix work to transform a sprite. I have done a little reading on the math of matrix transformations, but I can seem to make the connection between the values in the matric and how the look of my sprite changes. Where can I find some good examples and tutorials on using them?

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