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SFML projects / Tool: Basis
« on: July 10, 2013, 02:21:28 pm »
I am only now registering here because we never had any problem with sfml to need to otherwise
We have just finished preparing the initial release of a new 2d skeletal animation tool called Basis. We started roughly 2 1/2 years ago and it has come so far since then! Naturally, one of our first implementations was for SFML, and it couldn't have been easier to make a reasonably SFML-compatible drawable class. Thanks for an awesome framework!
Basis will be completely free but it still has a lot of work to do, which is why we eventually determined to start a Kickstarter.
It's here with the link to the download page.
This will pretty much determine how much further we can take it. We have no idea how the community will respond, but we're excited to release finally! We are grateful SFML is so available and so easy to use - it only took a night to have a working demo.
-Scott
We have just finished preparing the initial release of a new 2d skeletal animation tool called Basis. We started roughly 2 1/2 years ago and it has come so far since then! Naturally, one of our first implementations was for SFML, and it couldn't have been easier to make a reasonably SFML-compatible drawable class. Thanks for an awesome framework!
Basis will be completely free but it still has a lot of work to do, which is why we eventually determined to start a Kickstarter.
It's here with the link to the download page.
This will pretty much determine how much further we can take it. We have no idea how the community will respond, but we're excited to release finally! We are grateful SFML is so available and so easy to use - it only took a night to have a working demo.
-Scott