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General / Help with creating rhythm game
« on: August 27, 2013, 11:15:56 am »
Hello!
I have some questions about rhythm games. Example of good rhythm game is Osu!(u can google it).
So, what is the best way to synchronize music playing and gameplay?
How to implement simple metronome in SFML that will beat with specified BPM?
Any tutorials/articles about Audiosurf-like game development?
I will be glad to hear any advices and recommendations.
Thanks!
I have some questions about rhythm games. Example of good rhythm game is Osu!(u can google it).
So, what is the best way to synchronize music playing and gameplay?
How to implement simple metronome in SFML that will beat with specified BPM?
Any tutorials/articles about Audiosurf-like game development?
I will be glad to hear any advices and recommendations.
Thanks!