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Topics - kiaran

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1
General / Do I need to build separate 64bit binary for Linux?
« on: May 29, 2011, 02:46:35 am »
I am packaging my SFML game for Linux.  My system is 32bit. Do I also need to build a 64bit version for people using 64bit linux?

I see a 32bit/64bit versions of the SFML libraries. Is the 32bit version not compatible with 64bit OS?

In windows, you can run 32bit apps on 64bit OS...

2
Window / Event Loop Hitches Program
« on: May 28, 2009, 07:33:07 am »
When I move my mouse over the SFML window, it stops updating until the mouse stops. I tried taking everything out of the event loop thinking maybe processing an event was causing the hitch:

Code:
Code: [Select]
sf::Event Event;
while (window.GetEvent(Event))
{
//NOTHING IN HERE!!
}



So I removed the event loop entirely and the hitches disappear!! With no event loop, the program runs smoothly. Obviously, I need to keep my event loop so this is not a solution.

I had this exact problem with SDL, which is part of the reason I decided to try SFML. So far I am really liking this library but this bug is torturing me.

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