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General discussions / Building SFML 2.1 under FreeBSD
« on: October 30, 2013, 06:50:25 pm »
Hi,
With a few tweaks with the preprocessor directives and a dummy implementation of
I also successfully ran one of the tutorial examples against the resulting libraries.
Unfortunately there is no easy way to use the Linux version of JoystickImpl because the linux-js port has been removed. It seems that the cleanest solution is to disable all joystick support on FreeBSD.
So the question is: Is there a clean way to disable joystick support when building SFML? If not, how much refactoring would be needed to introduce such an option?
10x
With a few tweaks with the preprocessor directives and a dummy implementation of
Quote
src/SFML/Window/Linux/JoystickImplI managed to build SFML 2.1 under FreeBSD 9.2 stable amd64.
I also successfully ran one of the tutorial examples against the resulting libraries.
Unfortunately there is no easy way to use the Linux version of JoystickImpl because the linux-js port has been removed. It seems that the cleanest solution is to disable all joystick support on FreeBSD.
So the question is: Is there a clean way to disable joystick support when building SFML? If not, how much refactoring would be needed to introduce such an option?
10x