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General / Sfml on dynamic dll
« on: April 02, 2021, 08:21:44 am »
Hello, I have an sfml exe that should dynamically (using loadlibrary) load a dll that uses sfml too. In the dll there is a base class and are exposed two function to create and destroy an instance of that class. All works, but when I try to do something sfml related like loading textures, I get opengl context errors and nothing works. I linked both (exe and dll) with sfml in a static way.
Any help to get it working?
Any help to get it working?