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Topics - Entropy

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Audio / Heap Corruption Issue with sf::SoundBuffer::loadFromFile
« on: July 18, 2014, 12:18:54 pm »
To get it out of the way, we're using the correct libraries already (Double checked for debug libs).

Now for some odd reason we've been having a heap corruption issue in our game, and I turned on page-heap safety thing with gflags todo some hardcore debugging of it, and it keeps popping back to..

        KernelBase.dll!_RaiseException@16()    Unknown
        [External Code]
        msvcr120d.dll!operator new(unsigned int size) Line 63   C++
        Game.exe!std::_Allocate<short>(unsigned int _Count, short * __formal) Line 28   C++
        Game.exe!std::allocator<short>::allocate(unsigned int _Count) Line 578  C++
        Game.exe!std::_Wrap_alloc<std::allocator<short> >::allocate(unsigned int _Count) Line 848       C++
        Game.exe!std::vector<short,std::allocator<short> >::_Reallocate(unsigned int _Count) Line 1588  C++
        Game.exe!std::vector<short,std::allocator<short> >::_Reserve(unsigned int _Count) Line 1619     C++
        Game.exe!std::vector<short,std::allocator<short> >::resize(unsigned int _Newsize) Line 1107     C++
        Game.exe!sf::SoundBuffer::initialize(sf::priv::SoundFile & file) Line 222       C++
>       Game.exe!sf::SoundBuffer::loadFromFile(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & filename) Line 84   C++
        Game.exe!ResourceSound::resolve() Line 53       C++

 

The last place it goes before all hell breaks loose in MSVCR is

SoundBuffer.cpp:222
    if (file.read(&m_samples[0], sampleCount) == sampleCount)

With params.
+               &m_samples      0x3d857fcc { size=0 }   std::vector<short,std::allocator<short> > *
+               file    {m_file=0x795badd0 {...} m_memory={begin=0xcccccccc <Error reading characters of string.> current=0xcccccccc <Error reading characters of string.> ...} ...}    sf::priv::SoundFile &
+               m_samples       { size=0 }      std::vector<short,std::allocator<short> >
                sampleCount     357554  unsigned int
+               this    0x3d857fc8 {m_buffer=938442712 m_samples={ size=0 } m_duration={m_microseconds=0 } ...} sf::SoundBuffer *

 


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