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Graphics / [SOLVED] Are SFML shapes suitable for collision detection?
« on: July 22, 2013, 07:30:12 pm »
Hello,
I want to use SFML shapes for collision detection to save me some work and for this purpose I won't be using them for rendering (except for maybe debugging). Since I don't know much about OpenGL or the underlying code I am just wondering if they are lightweight enough for this purpose.
I want to use SFML shapes for collision detection to save me some work and for this purpose I won't be using them for rendering (except for maybe debugging). Since I don't know much about OpenGL or the underlying code I am just wondering if they are lightweight enough for this purpose.