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General / Checking for a non-transparent spot at (x,y)
« on: September 27, 2009, 09:06:17 pm »
I'm wondering if there's a way to check for a sprite at a certain position. I'm trying to make a game, and I need to check if the space the player is trying to moving to is clear. Is there any way I could do this, preferably based on pixels (so that transparent parts wouldn't register).