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Topics - Sanction

Pages: [1]
1
General / [SOLVED] sf::Event help
« on: January 10, 2018, 02:48:23 am »
I'm following the SFML Game Develoment by Example and I'm having a problem with the EventManager class. I know that the sf::Event have changed in the past versions of SFML. Can anyone help me out with this crazy error?

*Note I'm using SFML 2.4.2*

Error:https://imgur.com/a/w6uUR


Code:
GitHub: https://github.com/SanctionMan/SFML_Project
(click to show/hide)

Thanks!
Sanction

2
General / Help Creating a wxSFMLCanvus custom widget
« on: July 19, 2017, 04:22:17 pm »
I'm following this tutorial: https://www.sfml-dev.org/tutorials/1.6/graphics-wxwidgets.php

is this still possible with SFML 2.4?


3
General / Help with Game Loop
« on: October 06, 2016, 05:27:02 pm »
So I was working on game states a few weeks ago and I couldn't get the game states to transition. after look at the code and walking threw it, I never render I'm stuck within my loop and I don't remember what I changed.

Can anyone see what is wrong with this game loop? I'm stuck in the nested while loop.
(click to show/hide)

4
General discussions / embed SFML game in a webpage?
« on: October 05, 2016, 07:23:24 pm »
Is it possible to embed a small SFML game in a webpage? If so can someone point me in the right direction.

5
Graphics / [SOLVED]Can't load PNG Textures?
« on: August 13, 2016, 07:34:49 am »
trying to load a somewhat big texture file:
http://opengameart.org/content/isometric-hero-and-heroine

I'm getting an error that says this:
Quote
PNG not supported: 1/2/4/8-bit only

Never had this error before maybe someone can fill me in on what is going on.

FIX:
*Apparently I just had to compress the textures.*

6
General / SetImage() no longer work?
« on: August 02, 2016, 06:16:42 pm »
I was following this tutorial: https://github.com/SFML/SFML/wiki/Tutorial:-Image-Manager
 
and when I got to this point:

test_sprite[i].SetImage( img_mgr.get_image( "test.png" ) );

Can you no longer use SetImage()? I'm using SFML 2.3.2
Can anyone Help? and would you suggest turning this ImageManager into a TextureManager?

7
General / Weird movement in my program[SOLVED]
« on: August 11, 2015, 04:00:32 pm »
I'm getting back into C++ before I forget it all.. I'm vary rusty. I'm following all the SFML books and tutorials.

The question I have is Why is my _Player movement is radical?
Is this because of the _Window.setFramerateLimit(FPS) ?

Main.cpp
(click to show/hide)
Game.cpp
(click to show/hide)
Game.h
(click to show/hide)

8
General / Tutorial switch help?[SOLVED]
« on: August 10, 2015, 02:01:15 pm »
I'm sure this is a no brainer for some..

I'm getting a syntax error with: case sf::Event::KeyPressed: 'A';
Error says: case label value has already appeared in the switch

Is there a way to change the switch around to have multiple cases?
Thanks in advance!

CODE:
(click to show/hide)

9
General / window.clear()?[SOLVED]
« on: August 06, 2015, 03:59:48 pm »
What I'm using: VS2013, SFML2.3

I'm learning the basics off of the website. and for some reason window.clear() method does not exists?
Is this because the tutorial is out of date?

CODE:
(click to show/hide)

10
General / How to set Valocity with Frame rate?
« on: November 30, 2014, 08:29:13 am »
I'm trying to move mPlayer to Mouse Position when Clicked witch I have done..
but Now I'm trying to make the mPlayer move at a set speed over time.

How would do this with time? I can find my distance (MouseX - PlayerX) (MouseY - PlayerY) and set speed?
I'm new to game coding

My Code
(click to show/hide)

11
General / Help Compling 'SFML Game Development' book source code
« on: October 08, 2014, 01:25:00 am »
I follow the complete readme.txt file that comes with the source code from the book

The Error I get when I Compile the Project:
(click to show/hide)

12
General / Help with Static Build
« on: October 08, 2014, 12:58:11 am »
I've followed Compiling SFML with CMake tut step by step.. and I and create a Dynamic lib.. but I can't create static libs..



My Errors when I compile the static build:
(click to show/hide)

13
General / Help with Linking Error..
« on: October 07, 2014, 04:11:51 am »
Okay so I have played with SFML2.0 be for in the past on my old Computer so its not like this is new to me..
 But I I'm still new to Computer Programming and I did just get this SFML Game Development Book.

I'm running on my brand new Computer w/ Windows 8.1 64bit running VS2013..
I just made a cMake build from 2.1sources (can't create static libs because it won't load them to compile fuk idk) so I linked the libs Dynamicly ..


My Error..
Quote
1>------ Build started: Project: SFML2.1_Test, Configuration: Debug Win32 ------
1>main.obj : error LNK2001: unresolved external symbol "public: static class sf::Color const sf::Color::Green" (?Green@Color@sf@@2V12@B)
1>main.obj : error LNK2001: unresolved external symbol "public: static class sf::RenderStates const sf::RenderStates::Default" (?Default@RenderStates@sf@@2V12@B)
1>MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol _WinMain@16 referenced in function ___tmainCRTStartup
1>C:\Users\Matthew\Desktop\VS13 Projects\SFML2.1_Test\Debug\SFML2.1_Test.exe : fatal error LNK1120: 3 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Would this work?> http://en.sfml-dev.org/forums/index.php?topic=13010.0

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