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Topics - CssHammer

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DotNet / How to use Clock class
« on: January 24, 2015, 01:21:36 pm »
I downloaded SFML.Net-2.1-32bits, and because of missing csfml-system-2.dll I grabbed it from lastest CSFML nighty build. Now how I can use Clock class if I haven`t got sfmlnet-system-2.
This is what i have:
 

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DotNet / "System.BadImageFormatException" in sfmlnet-graphics-2.dll
« on: November 28, 2014, 07:08:04 pm »
Exception happens when I compile my project. Image is too long >> ( http://cs621523.vk.me/v621523284/1ab1/9Gdogk6th1I.jpg )
sfml .dlls grabbed from lastest GitHub update, csfml .dlls taken from http://www.nightlybuilds.ch/files/download/161/CSFML-Visual%20Studio-2013-32.7z

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DotNet / [Game Dev] Time linking with stopwatch
« on: November 19, 2014, 06:19:57 pm »
I`m trying to make character moving by linking to time by this lesson: http://youtu.be/6OHMFwQK44k?t=5m11s
But I making game on c# and didn`t find the Clock class even in SFML.NET 2.1. So i decided to use Stopwatch, but it can return only Milliseconds. Comparing to Clock in c++ lesson(where microseconds returned), i devided millisonds by 1000. But the result is very different: character moves so fast that he running away of the screen. Please, take a look at the part of this video  http://youtu.be/6OHMFwQK44k?t=5m11s and help me :)

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