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General / Questions for Android platform
« on: September 03, 2015, 04:15:06 pm »
Hi all,
I want to make 3D games for Android but I need some of your advices. I have 3 questions :
1. Just for curiosity, I am wondering how the SFML example is working with pure native code without any Java code that I thought was mandatory for building an Android app.
2. I want to use OpenGL ES 2 or 3 for my games but I read that SFML uses OpenGL ES 1 to work. Can I use an SFML 2D interface on top of a OpenGL ES 2 or 3 scene without any risk of crashes ?
3. I sucessfully built the SFML example with Eclipse but I have problems with other IDEs. Does anyone have a fully functionnal Android Studio project with Gradle working or at least an Nvidia AndroidWorks project on Visual Studio ?
Thanks in advance
I want to make 3D games for Android but I need some of your advices. I have 3 questions :
1. Just for curiosity, I am wondering how the SFML example is working with pure native code without any Java code that I thought was mandatory for building an Android app.
2. I want to use OpenGL ES 2 or 3 for my games but I read that SFML uses OpenGL ES 1 to work. Can I use an SFML 2D interface on top of a OpenGL ES 2 or 3 scene without any risk of crashes ?
3. I sucessfully built the SFML example with Eclipse but I have problems with other IDEs. Does anyone have a fully functionnal Android Studio project with Gradle working or at least an Nvidia AndroidWorks project on Visual Studio ?
Thanks in advance