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Topics - Ethan.Calabria

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SFML projects / Confluence - A Human Strategy Game
« on: May 31, 2017, 03:13:29 am »
Hi, this is my project 'Confluence'  I've been meaning to start a topic for a long time now.  I still have a long way to go, but I wanted to start a topic eventually, so I might as well start now!

Confluence is a story driven strategy game with (digitally) painted art:



It's mainly a game about interacting with other people:



But there's exploration:



And some combat:



I'm building the a prototype right now, so gameplay details will be a while yet, but here's one thing I'm working on:

How should I give the player directions?  I'm planning on having an 'overworld' map, but locations on the map also have different sub-locations.  I wanted to try to stick to physical directions in the environment like in the WIP below:


Or do people really love mini-maps?  If anyone has some opinion / insight, let me know!

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