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Topics - Snaked

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C / Building SFML Project with CSFML Binding in Rad Studio 10.0 Seattle
« on: November 23, 2016, 04:11:48 pm »


Well.... i try compile CSFML in Rad Studio 10.0 Seattle and this is what you need to have it running

Steps:

1) download CSFML Bindings from SFML Downloads Page and copy to your folder in C:\CSFML (for example).

2) prepare the libraries..... for Rad Studio you'll need this libraries converted to LIB objects
Quote
csfml-audio-2_builder.lib
csfml-graphics-2_builder.lib
csfml-network-2_builder.lib
csfml-system-2_builder.lib
csfml-window-2_builder.lib
csfml-openal32_builder.lib

for your convenience, i make this step-work for you and you have here the all the files related corresponding to CSFML Bindings with C++ Builder Libraries added in lib\c++builder directory

3) For integration with C++ Builder 6 or Rad Studio in all it's flavours, the first step is create a File->New->Other Project and choose CONSOLE APPLICATION

4) ADD the related lib files to Project with Project->Add to Project option (related = lib files for builder i mentioned in step 2) .... in the download below, i include the Example Project with all the files and exe for view the output....it's all included in Example_ProjectRadStudio10Seattle folder

5) begin to code SFML programming in C but don't forget include the DLL files located in Bin directory with your deployment

Enjoy, and be the force with you

Related Files: http://www.qualinost.tk/descargas/CSFML.rar

2
SFML projects / Stardust Sector-Editor 0.8 Beta for testing purposes
« on: November 19, 2016, 12:26:28 pm »


http://www.qualinost.tk/descargas/Stardust_Editor_v0.8_Beta.rar

check it out.....it's a buggy version.....please report bugs or fails here :)

Thanks!!

3
SFML projects / Crowdfunding for "Stardust" requested HELP!!!
« on: November 18, 2016, 04:01:37 pm »


------------------------------------------------------------------------------------------------------------
ENGLISH USERS
------------------------------------------------------------------------------------------------------------
Hi friend, we're starting the campaign for recruit the Crowdfunding of 10.000 euros we request for make our own kind of game called "Stardust"

If you are ecouraged to help us in this project, you can subscribe to our maillist:

http://www.qualinost.tk/cgi-bin/dada/mail.cgi

this is the way we have for be in contact with all the users that supports this development from start
soon we'll know if Lanzanos.com accepts our request for crowdfunding for this project, meanwhile you can help us moving this message to other forums or social networks for make some class of users/fans recruitment

Another notice about our project is that we're trying to make it with SMFL in mind.....i request help of Darren Dwyer (the creator of TDx Library for C++ Builder) for try to make with the Code Generator we use to develop our TDx components if we're able to make something similar with CSMFL binding because we're using Embarcadero and Borland compilers always

0:-)

Thanks for your help
Have a good day.

Development Blog:
http://qualinost.tk/proyectos/stardust/

Forum: http://qualinost.tk/Qualinost_foro/index.php


------------------------------------------------------------------------------------------------------------
SPANISH USERS
------------------------------------------------------------------------------------------------------------
Hola Amigo/a, estamos poniendo en marcha la campaƱa para lograr el Crowdfunding de 10.000 euros necesario para desarrollar "StarDust" (nuestro videojuego)

Si te gustaria ayudarnos, lo primero que tienes que hacer es suscribirte a nuestra lista de correo en esta direccion:

http://www.qualinost.tk/cgi-bin/dada/mail.cgi

de forma que podamos estar en contacto con todos los que van a apoyar el desarrollo inicial del Proyecto
Pronto sabremos si aceptan nuestra solicitud de financiacion en Lanzanos.com pero mientras tanto, podeis suscribiros a la lista de correo

Os agradeceria que compartieseis este mensaje varias veces para lograr el maximo impacto en las redes sociales y que vayamos reuniendo una buena Comunidad de fans

0:-)

Gracias por tu ayuda
Un saludo.

Blog del Desarrollo:
http://qualinost.tk/proyectos/stardust/

FORO: http://qualinost.tk/Qualinost_foro/index.php

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