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Audio / Access violation executing location 0x0000000000000000.
« on: August 29, 2018, 06:21:31 pm »
So when I try to play sound using soundBuffer, my game crashes. When I use visual studio's debugger, it gives me this exception:
Exception thrown at 0x0000000000000000 in SFML_Project1.exe: 0xC0000005: Access violation executing location 0x0000000000000000.
I have all the project settings done correctly and have copied the correct files into the correct folder, and there are no syntax errors or runtime errors. Not only that but I also ended up working on this on a different computer for personal reasons (copied using sourcetree + git), and the program runs fine on that computer. I have all my drivers up to date as well. So why does it give me this exception?
Exception thrown at 0x0000000000000000 in SFML_Project1.exe: 0xC0000005: Access violation executing location 0x0000000000000000.
I have all the project settings done correctly and have copied the correct files into the correct folder, and there are no syntax errors or runtime errors. Not only that but I also ended up working on this on a different computer for personal reasons (copied using sourcetree + git), and the program runs fine on that computer. I have all my drivers up to date as well. So why does it give me this exception?