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Topics - Blenderiste09

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Network / sf::IpAddress::getPublicAddress always return 0.0.0.0
« on: May 12, 2020, 12:36:40 pm »
Hello everyone !

I was developping a server when I got a bug. sf::IpAddress::getPublicAddress always return 0.0.0.0.
So, I tried to make a minimal working example and it still do the same :
#include <iostream>
#include "SFML/Network.hpp"

int main()
{
        std::cout << sf::IpAddress::getLocalAddress() << std::endl;
        std::cout << sf::IpAddress::getPublicAddress() << std::endl;

        return 0;
}
This is what it prints:
192.168.1.64
0.0.0.0

Anyone know if I'm doing something wrong ?
I'm using VS 2019 under Windows 10. I'm using SFML 2.5.1 for VC++15 with static linking

Thanks in advance :)

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