1
Window / OpenGL context
« on: March 13, 2010, 08:12:54 pm »
Hi,
is there a way to check what kind of OpenGL context was created by a sf::Window? And also, whether it's a compatibility or core profile?
Thanks,
bnz
is there a way to check what kind of OpenGL context was created by a sf::Window? And also, whether it's a compatibility or core profile?
Thanks,
bnz