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Topics - Lyosha12

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1
System / SFML already use 4 threads (include main)?
« on: July 27, 2020, 06:35:01 pm »
My debugger shows to me that I have already 4 threads:
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If I create two more threads thereat I have 6 threads already:
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Does it mean that I be able to create only
std::thread::hardware_concurrency() - 4
threads?
May I disable threads which I don't know for what? 

2
While I has been generate an texture I noticed to strange implementation:
the coordinate system has been moved on one pixel to right.
It is from here I can draw and see what I draw. Why?
I don't understand, explain me this aspect, please.

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