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General / Game window is smaller in my laptop...
« on: August 27, 2019, 04:39:12 pm »
I wrote a game on my computer which is to be presented in my laptop.
I set the dimensions (in pixels) for the game window, on my computer to be as large as I wanted it to be on my laptop.
But when I compile the game in my laptop.. the game window is very tiny!
What do I do now? Everything in the game from mouse events to graphics correspond to coordinates of the tiny window.
Is there anything that would help scale the window up a little? What about mouse events, do I have to rewrite everything?
I set the dimensions (in pixels) for the game window, on my computer to be as large as I wanted it to be on my laptop.
But when I compile the game in my laptop.. the game window is very tiny!
What do I do now? Everything in the game from mouse events to graphics correspond to coordinates of the tiny window.
Is there anything that would help scale the window up a little? What about mouse events, do I have to rewrite everything?