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General discussions / 2D skeletal animation with SFML?
« on: September 07, 2020, 08:47:03 pm »
Hello everyone,
The title speaks for itself really. I'm interested in incorporating skeletal animation with sprites into my project. I don't mean displaying animations that I've created in animation tools such as Spine, I mean making the animation in the code itself - creating bones, linking them to each other and to sprites, moving them, and so on.
Does any library exist for doing this, in a way that's compatible with SFML? Perhaps trying to write one myself would be an option, but for three things:
(1) I really don't want to spend ages reinventing the wheel, especially when this isn't the main focus of what I'm interested in.
(2) I'm not really a very good coder and probably don't have the skill.
(3) I would really like to use IK chains, and I *definitely* don't have the skill to program those!
Any ideas? I'd be grateful for any pointers!
The title speaks for itself really. I'm interested in incorporating skeletal animation with sprites into my project. I don't mean displaying animations that I've created in animation tools such as Spine, I mean making the animation in the code itself - creating bones, linking them to each other and to sprites, moving them, and so on.
Does any library exist for doing this, in a way that's compatible with SFML? Perhaps trying to write one myself would be an option, but for three things:
(1) I really don't want to spend ages reinventing the wheel, especially when this isn't the main focus of what I'm interested in.
(2) I'm not really a very good coder and probably don't have the skill.
(3) I would really like to use IK chains, and I *definitely* don't have the skill to program those!
Any ideas? I'd be grateful for any pointers!