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SFML projects / Bullet Hell Game
« on: April 09, 2020, 09:25:52 pm »
Recently I've been working on a bullet hell style game with SFML. The game features "waves" where the player dodges the oncoming projectiles from the top of the screen.
Github repo (game can be downloaded here):
https://github.com/NipIsTrue/SFML-Bullet-Hell-Game
Features:
This is my first time making a full game on anywhere near this scale, and I would appreciate any feedback. The game is still in progress, and I am working on documentation for the mod system.
Screenshots are attached to the post.
Github repo (game can be downloaded here):
https://github.com/NipIsTrue/SFML-Bullet-Hell-Game
Features:
- Mod System allowing for custom content in lua (documentation still in progress)
- Procedurally generated waves for unique gameplay (still being improved upon)
- Admin Console where commands can be entered
- 12 enemy types with more being made
- Customizable keybinds
This is my first time making a full game on anywhere near this scale, and I would appreciate any feedback. The game is still in progress, and I am working on documentation for the mod system.
Screenshots are attached to the post.