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Topics - Neovex

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SFML projects / Black Tournament
« on: February 08, 2021, 01:28:51 pm »
Hello fellow code enthusiasts,

After releasing the Black Coat Engine last month its is time to follow up with its first large scale game.
I'm proud to present to you: Black Tournament.



As the naming pattern suggests it is a 2D clone of Unreal Tournament with full network support, local servers, multiple maps and 4 fully custom designed guns with 2 firemodes each. Powered, of course, by everything my engine has to offer. The game is open source and download-ready binary builds will soon be added. You can download the project from its Github Repository.
Here are some impressions:




(Image too broad? Right click -> Show Image)

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SFML projects / Black Coat Game Engine (.net only)
« on: January 06, 2021, 07:29:10 pm »
Hello fellow code enthusiasts,

I would like to present to you my engine based on SFML.net. I started development in early 2012 and after 2 rewrites, one crashed SVN repository and over 200 commits later it was finally ready for release. May I present to you the Black Coat Game Engine:



Apart from the usual engine stuff like scene graph and automated asset management it provides quite a few nifty features:
  • Particle System
  • Animations and Tweening
  • Polygon collision detection
  • Customizable Gamelaunchers
  • A complete UI framework
  • Runtime object inspection
  • and much more...
The entire engine is open source and ready for download, including samples and tutorials at https://github.com/Neovex/BlackCoat. Any form of constructive feedback is very much welcome.

Finally here's a screenshot of the engine in full action:


(Image too broad? Right click -> Show Image)

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