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Audio / Errors SoundBuffer (OpenAL)
« on: January 17, 2023, 04:44:18 am »
Hi, recently i've got a little problem with my Soundbuffer, every minutes I got some errors that you can see in the spoilers :
Except the spam that freeze my game at the moment, all work perfectly (all my sounds are played).
I'm kinda worried because even if I just instantiate a variable SoundBuffer and didn't do anything with it (don't load any sound), every minute well it spam the error.
If I delete the openal32.dll from my files, I can't compile anymore, so it seem to use the right one (smfl one).
(IDE : Microsoft Visual Studio, OS : Windows 11)
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Except the spam that freeze my game at the moment, all work perfectly (all my sounds are played).
I'm kinda worried because even if I just instantiate a variable SoundBuffer and didn't do anything with it (don't load any sound), every minute well it spam the error.
If I delete the openal32.dll from my files, I can't compile anymore, so it seem to use the right one (smfl one).
(IDE : Microsoft Visual Studio, OS : Windows 11)