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Window / Mouse clicks/Key states when window not active
« on: August 15, 2011, 11:05:27 pm »
I'm updating my current project to use the latest sfml version, and I have stumbled upon something I don't know how to solve.
When i de-select my game window and f.e. click the windows start button, my character fires his gun, and if I write something in notepad my character jumps around.
Is there any simple fix, like a bool to set to false to not capture things outside of my application?
Also I want to suggest that 'not capturing things from outside of the application' should be true by default.
When i de-select my game window and f.e. click the windows start button, my character fires his gun, and if I write something in notepad my character jumps around.
Is there any simple fix, like a bool to set to false to not capture things outside of my application?
Also I want to suggest that 'not capturing things from outside of the application' should be true by default.