Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - fredreichbier

Pages: [1]
Graphics / Fast collision detection ideas
« on: July 21, 2008, 03:30:48 pm »

I need collision detection, but I have many many sprites (some in the view, but more outside of it), and checking whether one sprite collides with any of others would take ... uhm ... a very long time (right?). Do you have any ideas how to detect collisions more fast?

I was thinking about only checking the sprites which are displayed in the view. Is there an easy way to get them (fast)? Or do you have a completely different idea?



Pages: [1]