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SFML projects / Tower Trouble
« on: January 09, 2013, 11:43:23 am »
Introduction
Hi, I'm back with a new project. It's been a while and i'm developing this mainly to prevent my brain from rusting :p. It's (obviously) developed with C++ and SFML. Most of the core gameplay is done, now I need to work on balancing the game and finding sprites for the towers and enemies.
Tower Trouble
Tower Trouble is a classic Tower Defense game. It will feature maps with multiple routes and flying enemies. I have yet to decide on what sort of towers will be used, so far they all shoot bullets.
I've been working on this for little over two weeks now, you cans see the progress here:
Beta 1
Beta 2
Beta 3
Stress Test
Latest update
- Towers now cost gold (which is earned by killing enemies)
- Had a go at the menu
Beta 4
Suggestions
Please feel free to leave a comment or suggest features
Cheers,
Xander
Hi, I'm back with a new project. It's been a while and i'm developing this mainly to prevent my brain from rusting :p. It's (obviously) developed with C++ and SFML. Most of the core gameplay is done, now I need to work on balancing the game and finding sprites for the towers and enemies.
Tower Trouble
Tower Trouble is a classic Tower Defense game. It will feature maps with multiple routes and flying enemies. I have yet to decide on what sort of towers will be used, so far they all shoot bullets.
I've been working on this for little over two weeks now, you cans see the progress here:
Beta 1
Beta 2
Beta 3
Stress Test
Latest update
- Towers now cost gold (which is earned by killing enemies)
- Had a go at the menu
Beta 4
Suggestions
Please feel free to leave a comment or suggest features

Cheers,
Xander