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Topics - eleinvisible

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Graphics / Lighting?
« on: April 18, 2008, 12:07:15 am »
I was just "checking under the hood" and from what I see SFML is OpenGL based for graphics. So I was wondering if their is or will be support for lighting?

General / Odd installation errors
« on: April 16, 2008, 02:36:22 am »
First off I've read a lot of these threads and I've used the search feature, but to no avail. My OS is Vista 32-bit (the cheapest possible version).

I've been able to compile and build the SFML Views tutorial with MingW (SFML 1.3 from the SVN) on Code::Blocks and Dev C++. It works exactly as it should! (It makes SDL seem well, archaic). However as soon as I've tried to use SFML (1.2 SDK from the site, and also compiled from the SDK project) with Visual C++ 2008 or 2005,  it compiles but just flashes an empty window (with the proper name) and throws an out of range error(odd indeed).

From my experience with SDL a fully optimized VC9/8 compiled program runs faster and is smaller than an equivalent MingW program so this is really pestering me and any input or solutions would be nice. Or I could wait until May/June for SFML 1.3.  :wink:

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