Welcome, Guest. Please login or register. Did you miss your activation email?

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Gammenon

Pages: [1]
1
General discussions / Current state of portability
« on: April 06, 2009, 09:04:46 am »
Hi all

I think SFML is a great library, and I am very interested in using it for my commercial projects. So, here is my question: what about SFML's porbability current status?

We have a stable windows version, but what's going on in Mac and Iphone ports? What is its level of completeness? (Can draw sprites, sound works, etc).

Thanks in advance, and thanks for your work supporting SFML!  :D

2
General discussions / Current Mac OS X status
« on: April 24, 2008, 08:32:19 am »
Hi

I'm very interested making games for Mac using SFML. What is the current status of Mac OS X port? Is there a complete 1.2 version for this OS? Is there a site where I can see its current status?

Thanks in advance

3
General discussions / Open Pandora and SFML
« on: April 23, 2008, 02:51:30 pm »
Hi!

There is a discussion about SFML in Open Pandora forums:http://www.gp32x.com/board/index.php?showtopic=41489

Open Pandora (http://openpandora.org/) will be a powerful portable console (about the size of a NDS) with 3D hardware, and would rock if SFML will be available to create games for it. The main problem is that SFML uses OpenGL, and Pandora uses OpenGL ES 2.0 (yes, it will have hardware accelerated vertex and pixel shaders). How much of a trouble is to convert OpenGL to OpenGL ES?

Thank you and keep with SFML!

Pages: [1]