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Topics - BMB

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1
Graphics / Changes in API
« on: December 30, 2011, 12:40:40 am »
I just compiled the new version of SFML2 from github, my previous one being about 2 weeks old, and now my programs wont link. Looking at the commit histort, it appears the changes were from the "merge branch 'drawables'" commit. However, as that commit changed a few thousand lines, I cannot just go see what changed.

So...
a) What is this 'drawables' branch that was merged?
b) Is there a list of the changes it caused? A partial list of what the linker reports as missing:
  Sprite::SetSubRect
  Drawable::SetPosition(float, float)
  Drawable::~Drawable
  RenderTarget::Draw(Drawable const&)

2
Window / Closing a window
« on: December 19, 2011, 03:36:21 pm »
Why is it that a window created with SFML cannot be closed with the X button in its title bar? And how can I catch this click to make it close?
I am using SFML2 and Windows XP, if it makes a difference.

3
General discussions / Compiling SFML 2 with mingw64-w64
« on: December 13, 2011, 10:22:07 am »
I am trying to compile the latest version of SFML2. I am on windows 7 (64 bit), using the mingw-64-w64 compiler. The CMake ran fine (eventually), but when I run mingw32-make (that is what comes with the compiler. I don't think there is a mingw64-make), it stops at 32% with the error:
Code: [Select]
C:\Users\Baruch\progs\mingw64\bin\ar.exe: C:/Users/Baruch/progs/mingw64/lib/libopengl32.a: No such file or directory
Does anyone have experience compiling SFML under 64-bit windows with mingw64?

4
Graphics / Understanding the View class
« on: December 11, 2011, 11:28:06 pm »
Can someone explain in simple English how this works? I am having a lot of trouble understanding it.

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