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Graphics / SFML2.0 load large texture problem
« on: January 10, 2012, 05:41:58 am »
what's the problem with the sfml2.0 , i upgraded my game from 1.6 to 2.0 just to avoid the so called graphics bug, but then i met with the same problem--game run quite well on one machine, but appear in a flash on another, who said the bug is removed!!!
the problem is: i tried to load a big texture, only to get the annoying "internal size to high problem", almost the same problem i tried to load a big image in SFML1.6
the problem is: i tried to load a big texture, only to get the annoying "internal size to high problem", almost the same problem i tried to load a big image in SFML1.6
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Audio / real time sound problem
« on: January 09, 2012, 03:48:44 pm »
i'm doing a fighting game, i wanna make the fighter scream every time he delivers a punch, so i tried sf::music and also tried sf::sound, to make the small ogg file played every time he delivers a punch, but then comes a problem, the sound is not very clear, and when it played, it drops the framerate a little bit, as a fighting game has a very high real time requirements on every move, this is unacceptable, so i'm here to ask if any one of you has such experience. by the way, i even tried with threads, but no help at all.
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Graphics / how the hell do i flip a sprite with the new API
« on: January 09, 2012, 11:08:32 am »
i've done a game, but because of the 1.6 bug of the graphics card, i upgraded my api to 2.0, than i found i cant use the FlipX() method any more due to the changes of the API, and then i saw someone said use scale() with a negative parameter, i tried, it worked, but has a weird effect that the sprite position no longer means the left top corner points, any body help me with the problem?
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Graphics / internal size too high problem loading pictures
« on: January 06, 2012, 07:34:01 am »
this problem really drives me crazy, when i use the LoadFromFile method of the sf::Image class, i got the error: fail to load image, its internal size is too high(2048*2048).
let me explain this more clearly, yesterday i try to load a 1500*300 image, and it's OK, then i tried to load a a bigger pic, it failed, then i go back with the 1500*300 image, it shows the same error ,but different in that (2048,512), i really cant understand this sh*t, anybody can help me?
let me explain this more clearly, yesterday i try to load a 1500*300 image, and it's OK, then i tried to load a a bigger pic, it failed, then i go back with the 1500*300 image, it shows the same error ,but different in that (2048,512), i really cant understand this sh*t, anybody can help me?
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Window / why can't i get the sf::Key::Subtract event?
« on: December 30, 2011, 07:58:43 am »
Trust me,first, my code are copied from the tutorial of the official site, so there's definitely no problem of the code, secondly, i am able to get other key events, like any letters, numbers, escape. but it's strange when i press + or - (which are represented by sf::Key::Subtract and sf::Key::Add),nothing happens? anyone met the same problem?
(probem solved, it's a keyboard layout problem, thanks for your ans...i don't know why but i can't post reply here, so i answer you from here)
(probem solved, it's a keyboard layout problem, thanks for your ans...i don't know why but i can't post reply here, so i answer you from here)
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