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Topics - Bocaj

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1
General / Errors on OS X Mountain Lion
« on: August 04, 2012, 03:49:56 am »
ld: library not found for -lsfml-system-d
clang: error: linker command failed with exit code 1 (use -v to see invocation)
 
I get this error while trying to build my application.

2
General / GUI Building
« on: July 21, 2012, 12:20:54 am »
How do most SFML users build a GUI?  Do they use some external GUI library, like Qt, or just use shapes and text, and wait for the user to click on them?

3
General / Undrawing Sprites and Shapes
« on: July 19, 2012, 06:22:36 am »
I know this sounds like a silly question, but how do you remove Sprites, shapes, and other drawable objects from the RenderWindow?

4
General / SFML 2.0 camelCase
« on: June 14, 2012, 01:54:50 pm »
I recently downloaded the Release Candidate for 2.0.  Before, I had been using one of the 2.0 snapshots.  After I downloaded 2.0, errors came up telling me to change my functions that were in camelCase to CamelCase.  Is there something wrong with my installation or was 2.0 changed back into CamelCase in the release candidate?

5
General / SFML Mac Portability
« on: June 05, 2012, 10:47:02 pm »
I was reading the tutorial to install SFML 2.0, and it said that it is necessary to have X11 installed on your computer in order to develop SFML.  I heard that in the next release of OS X, X11 will be removed.  Does this mean that all Mac users who have versions after Lion will have to install XQuartz before being able to open SFML applications?  Or, because they are just using SFML programs, not developing them, they don't need XQuartz to run SFML?

6
General / Mac OS X Lion to Mac OS X Snow Leopard
« on: April 04, 2012, 02:20:16 am »
I created my simple program with SFML 2.0 using Xcode.  It worked fine on my computer with Mac OS X Lion.  Then I put the .app package on a computer with Mac OS X Snow Leopard.  When I tried to run the application, it gave  this error:

Process:         Galactic_Evolution [6901]
Path:            /Users/jwaldor/Desktop/Galactic_Evolution.app/Contents/MacOS/Galactic_Evolution
Identifier:      Boca-Industries.Galactic-Evolution
Version:         ??? (???)
Code Type:       X86-64 (Native)
Parent Process:  launchd [148]

Date/Time:       2012-04-03 20:10:06.612 -0400
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6
Sleep/Wake UUID: 39BC3D09-6E94-4C11-914F-42F84EA6E991

Interval Since Last Report:          12132 sec
Crashes Since Last Report:           1
Per-App Crashes Since Last Report:   1
Anonymous UUID:                      2B9A63E8-0845-4988-A25A-428F78BFF8FA

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread:  0

Dyld Error Message:
  Library not loaded: /usr/X11/lib/libfreetype.6.dylib
  Referenced from: /Users/jwaldor/Desktop/Galactic_Evolution.app/Contents/MacOS/../Frameworks/sfml-graphics.framework/Versions/2.0.0/sfml-graphics
  Reason: Incompatible library version: sfml-graphics requires version 14.0.0 or later, but libfreetype.6.dylib provides version 13.0.0

Binary Images:
    0x7fff5fc00000 -     0x7fff5fc3bdef  dyld 132.1 (???) <69130DA3-7CB3-54C8-ABC5-423DECDD2AF7> /usr/lib/dyld

Model: MacBook7,1, BootROM MB71.0039.B0B, 2 processors, Intel Core 2 Duo, 2.4 GHz, 4 GB, SMC 1.60f5
Graphics: NVIDIA GeForce 320M, NVIDIA GeForce 320M, PCI, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x93), Broadcom BCM43xx 1.0 (5.10.131.42.4)
Bluetooth: Version 2.4.5f3, 2 service, 12 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Serial ATA Device: TOSHIBA MK2555GSXF, 232.89 GB
Serial ATA Device: HL-DT-ST DVDRW  GS23N
USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8507, 0x24600000 / 2
USB Device: BRCM2070 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0x06600000 / 3
USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8218, 0x06630000 / 6
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac  (Apple Inc.), 0x0236, 0x06300000 / 2

Above this error message, it said to "Check to make sure Galactic_Evolution works with this version of Mac OS X."

7
System / Clock Class
« on: April 03, 2012, 11:09:21 pm »
Whenever I use the sf::Clock class in my program, it gets slowed down a lot.  In fact, my whole computer slows down.  What should I do about this?

8
General discussions / Textures & Images
« on: April 01, 2012, 08:47:59 pm »
Sorry for my question (I am new to SFML).  What is the difference between a Texture and an Image, and why do Sprites only have a setTexture() function, and no setImage() function?

9
General discussions / SFML 2.0
« on: April 01, 2012, 04:47:27 pm »
When is SFML 2.0 going to be officially released... and when it is, will there be a tutorial?  Because I am learning how to use SFML 2 through SFMLCoder's videos (www.youtube.com/SFMLCoder), but it seems that the videos are a little outdated,  because the Sprite::SetImage() functions seems to no longer exist.  Has it been replaced with Sprite::SetTexture()?  What is the difference between an image and a texture?

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