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Hello, is it possible to use QT in SFML ? I mean the Game will be written in SFML and QT will take care of interface

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sf::RectangleShape Shape;
Shape.setSize(sf::Vector2f(50,50));
Shape.setFillColor(sf::Color::Red);
sf::Image Image;
Image.getShape(Shape); //This is my imaginary method ;p
Image.saveToFile("Image.bmp");
sf::Text Text("Hello");
Window.draw(Text);
There are no errors, but text does not appear