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General / Weird glew behaviour.
« on: February 06, 2014, 08:43:37 pm »
Hi all, I have managed to setup a SFML application with opengl and glew and all working fine. One thing though is very odd.
This makes the application work fine.
GLenum glewStatus = glewInit();
But this however makes the application crash.
glewInit();
Currently I am using QT Creator with mingw on windows, I think I remember by using codeblocks (couple of weeks ago) that there was not such problem.
Any ideas about what it is?
This makes the application work fine.
GLenum glewStatus = glewInit();
But this however makes the application crash.
glewInit();
Currently I am using QT Creator with mingw on windows, I think I remember by using codeblocks (couple of weeks ago) that there was not such problem.
Any ideas about what it is?