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Topics - jtjin

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Graphics / problems rendering text (SFML 2.0)
« on: August 26, 2012, 07:35:25 am »
So I built SFML 2.0 straight from the GitHub repo, and I'm trying to run this

sf::RenderWindow window(sf::VideoMode(300,200), "SFML Test");
sf::Text text;
text.setString("Hello");

while (window.isOpen())
{
        sf::Event event;
        while(window.pollEvent(event))
        {
                if (event.type == sf::Event::Closed)
                        window.close();
        }
        window.clear();
        window.draw(text);
        window.display();
}

First of all, I think the sample code in the tutorial (under 2.0 node) as well as the example in the documentation for sf::Text needs to be updated as there is no constructor for sf::Text that takes in a string directly. I tried sf::Text text("Hello"); and got a compiler error :(

Anyway, running the above code I just get a window with no text displayed. Is there something I'm missing? Do I need to specify extra parameter to the Text object (font, color, etc?) before it will show up in the window? I got the impression from the docs that it comes with a default font, so I didn't think I needed to.

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anything