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Graphics / Drawing onto a surface
« on: January 18, 2014, 11:41:47 am »
I'm not sure how to go about this, thought I'd try get a little input
Basically, I want to draw onto a surface, of which I can set the size and position of, which can then be drawn onto the render window buffer. I'm throwing together a small window class which I can draw stuff into, and then just move them all around at once by moving the 'surface' if such a thing is implemented?
Any help appreciated
Thanks
Basically, I want to draw onto a surface, of which I can set the size and position of, which can then be drawn onto the render window buffer. I'm throwing together a small window class which I can draw stuff into, and then just move them all around at once by moving the 'surface' if such a thing is implemented?
Any help appreciated
Thanks