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General / When will SFML 2.0 be available for .Net?
« on: December 29, 2009, 11:02:00 pm »
Do we need to get the source and compile it ourselves to use it in .net?
Thanks,
Thanks,
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System.Drawing.Icon icon = new System.Drawing.Icon("Game.ico");
MemoryStream ms = new MemoryStream();
icon.Save(ms);
byte[] data = ms.ToArray();
Render.SetIcon((uint)icon.Width, (uint)icon.Height, data);
icon.Dispose();
ms.Close();